
You have replaced it with Militant, but in my experience, Militant isn't doing enough and it's a bad late game draw. That said, it's probably not as good now as it once was.

It stops Tinker and Oath - two of our biggest obstacles - and Yawgmoth's Will and hoses Dredge. If there was one thing I found out playing this deck is that Grafdigger's is absolute necessary as a maindeck card. Grafdigger's Cage: I can't believe this card hasn't been mentioned yet. Not a necessity though.Īcceleration in general: You need some sort of acceleration in your deck. Not only because of the Shops matchup, but it also does a pretty good job against artifact acceleration and other stuff. Kataki, War's Wage: Yet another card that needs consideration. I think that my most succesful builds played 4 Arbiter and 2 Mindcensors. It also takes up too many slots and have bad synergy with Arbiter and Stony SilenceĪven Mindcensor: This is another card that needs consideration. Fighting on power/toughness is not the way to go. Stoneforge Mystic package: I found that this is not the route you wanna take. Basically my plan against shops was to Abolish/Swords/Relic their threads until I could resolve a Serenity and from there it's usually pretty easy. Serenity: This card was also very good for me. Improves your Shops matchup dramatically. I do think it's better now than when I played the deck a lot.Ībolish: You 100% need to play this card in a deck with no Cavern of Souls.

Mental Misstep: I've been back and fourth on this, and I never really came to a conclusion. That said, once you learn the basics the deck is pretty straight forward to play and definitely not very complex in comparison with most other decks. Because of the lack of pure power you have to play very tight, and mistakes are a lot harder to recover from than in many other decks. I also don't agree that the deck is very forgiving. However, usually you have to win both post-board games, which isn't easy to do.

Pre-board you're a big underdog but post-board you're favored. It's winnable, but we're not a favorite to win. Oath isn't a good matchup, especially with the configuration you propose (but let me get back to that). I don't agree entirely on your assessment of the matchups. Eldrazi is also a very bad matchup and it's on the rise as well (until people find out that Eldrazi actually sucks). Honestly, this deck has less than 30% against Mentor in various forms. As you mention, Mentor is the worst matchup and Mentor is all over the place. However, unfortunately the deck isn't very well positioned right now. Great primer and as a long time White Trash player (since 2010-2011), I would love to see the deck do well.
